App Store Sales Top $10 Billion in 2013 | Apple – Press Info
2013 saw surprise hits like Ellen DeGeneres’ Heads Up, ProtoGeo’s Moves, Simon Filip’s Afterlight and Kevin Ng’s Impossible Road. Many of the year’s biggest successes like Candy Crush Saga, Puzzles & Dragons, Minecraft, QuizUp and Clumsy Ninja were created by international developers, while Duolingo (United States), Simogo (Sweden), Frogmind (UK), Plain Vanilla Corp (Iceland), Atypical Games (Romania), Lemonista (China), BASE (Japan) and Savage Interactive (Australia) emerged as developers to watch in 2014.
– $10 billion: Sales in 2013
– $1 billion: Sales in December alone
– Almost 3 billion: Individual apps sold in December
– $15 billion: Payments to developers to date
Apple: App Store Sales Top $10 Billion in 2013 | Daring Fireball
Media guys have it all wrong. … | Twitter / asymco
記録的な App Store の売上げ | maclalala2
Of bits and big bucks | asymco
It’s Over For Paid Apps, With A Few Exceptions | TechCrunch
有料アプリは終わった, わずかな例外を除いては | TechCrunch Japan
有料アプリの時代は終わった | maclalala2
One Size Fits Some | joecieplinski’s blog
Arguing with part of my post | Marco.org
Yep, paid apps are dead | Tapity
Yep, paid apps are dead | Marco.org
Premium vs Freemium vs Subscription | Lattice Labs Blog
Premium vs. Freemium vs. Subscription | Marco.org
Underscore Price Dynamics | Marco.org
This is the real reason why Apple doesn’t care about upgrade pricing: there’s no demand from customers. The market has shown that free apps will be downloaded at least an order of magnitude more than paid-up-front apps, and smart use of in-app purchase in a free app is likely to make more money. Over time, this trend has only become stronger and more clear.
Paid-up-front iOS apps had a great run, but it’s over. Time to make other plans.
有料アプリの時代は終わった | maclalala2
The age of pre-paid apps is over | iMore
#145: Real World Price Dynamics with Lauren Smith. | Developing Perspective
But there is also no way for developers to re-upload old versions of the apps with those issues fixed. Simply put, a user on an old version of iOS could download an app with issues that are impossible for a developer to ever fix. You can see the nightmare scenario that is cropping up in many developer’s minds here.
Great For Customers, Opaque To Developers | ParisLemon
Update: Apple has addressed the issue by giving the developers the option to opt-out of such functionality. Nice to see them move so quickly on this.
Apple AppStoreの「アプリ復活」機能は、ユーザーにとってはすばらしいが、デベロッパーには災難 | TechCrunch Japan
Get Rid of the App Store’s “Top” Lists | Marco.org
The race to the bottom. Deceptive low-now, high-later pricing. Scam and clone apps. Shallow apps with little craftsmanship that succeed, but many high-quality apps unable to command a sustainable price. The “top” list encourages all of these — we’d still have them without the list, but to a substantially lesser degree.
Get Rid of the App Store’s ‘Top’ Lists | Daring Fireball
WWDC 2013 App Hits App Store | Daring Fireball
さっそく登場した WWDC 2013 アプリ | maclalala2
Apple releases WWDC 2013 iOS app | The Loop