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Colors of the iOS7 App Store

Posted in デザイン, iOS by shiro on 2014年3月21日
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App Store Sales Top $10 Billion in 2013

Posted in アップル by shiro on 2014年1月8日

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App Store Sales Top $10 Billion in 2013 | Apple – Press Info

2013 saw surprise hits like Ellen DeGeneres’ Heads Up, ProtoGeo’s Moves, Simon Filip’s Afterlight and Kevin Ng’s Impossible Road. Many of the year’s biggest successes like Candy Crush Saga, Puzzles & Dragons, Minecraft, QuizUp and Clumsy Ninja were created by international developers, while Duolingo (United States), Simogo (Sweden), Frogmind (UK), Plain Vanilla Corp (Iceland), Atypical Games (Romania), Lemonista (China), BASE (Japan) and Savage Interactive (Australia) emerged as developers to watch in 2014.

Apple’s app sales topped $1B in December, $10B in 2013 | Tech

– $10 billion: Sales in 2013
– $1 billion: Sales in December alone
– Almost 3 billion: Individual apps sold in December
– $15 billion: Payments to developers to date

Apple: App Store Sales Top $10 Billion in 2013 | Daring Fireball

Media guys have it all wrong. … | Twitter / asymco

記録的な App Store の売上げ | maclalala2

Of bits and big bucks | asymco

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有料アプリは終わった, わずかな例外を除いては

Posted in アップル, アプリ by shiro on 2013年10月4日

Premium vs Freemium vs Subscription

Posted in App Store, アップル, アプリ by shiro on 2013年10月4日

Underscore Price Dynamics

Posted in App Store, アップル, アプリ, iOS by shiro on 2013年9月30日

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Underscore Price Dynamics | Marco.org

This is the real reason why Apple doesn’t care about upgrade pricing: there’s no demand from customers. The market has shown that free apps will be downloaded at least an order of magnitude more than paid-up-front apps, and smart use of in-app purchase in a free app is likely to make more money. Over time, this trend has only become stronger and more clear.

Paid-up-front iOS apps had a great run, but it’s over. Time to make other plans.

有料アプリの時代は終わった | maclalala2

The age of pre-paid apps is over | iMore

#145: Real World Price Dynamics with Lauren Smith. | Developing Perspective

Apple’s ‘App Resurrection’ Feature Great For Customers, But Opaque To Developers

Posted in アップル by shiro on 2013年9月20日

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Apple’s ‘App Resurrection’ Feature Great For Customers, But Opaque To Developers | TechCrunch

Matthew Panzarino:

But there is also no way for developers to re-upload old versions of the apps with those issues fixed. Simply put, a user on an old version of iOS could download an app with issues that are impossible for a developer to ever fix. You can see the nightmare scenario that is cropping up in many developer’s minds here.

Great For Customers, Opaque To Developers | ParisLemon

Update: Apple has addressed the issue by giving the developers the option to opt-out of such functionality. Nice to see them move so quickly on this.

Apple AppStoreの「アプリ復活」機能は、ユーザーにとってはすばらしいが、デベロッパーには災難 | TechCrunch Japan

Get Rid of the App Store’s “Top” Lists

Posted in ひと, アップルストア by shiro on 2013年6月19日

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Get Rid of the App Store’s “Top” Lists | Marco.org

The race to the bottom. Deceptive low-now, high-later pricing. Scam and clone apps. Shallow apps with little craftsmanship that succeed, but many high-quality apps unable to command a sustainable price. The “top” list encourages all of these — we’d still have them without the list, but to a substantially lesser degree.

Get Rid of the App Store’s ‘Top’ Lists | Daring Fireball

WWDC 2013 App Hits App Store

Posted in アップル, アプリ, イベント by shiro on 2013年6月4日
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You don’t need every customer

Posted in アプリ, ソフト開発 by shiro on 2013年4月21日

The market for paid iOS apps isn’t dead

Posted in アップル, アプリ, ソフト開発 by shiro on 2013年4月21日